Escape. As the room closes and locks, that is the thought that is running through everyone’s mind. You and up to nine others have one hour to uncover the secrets of the room to escape. Why were you locked in? What happened in the room before you entered? Will you be able to use the clues and items in the room to find your way out or will the mystery stay hidden forever? Do you and your team have what it takes to escape? The teams that perform the best are the ones that listen to each other. In the one hour time span, you’ll learn more about your friends, make new friends, and hopefully escape!
We have 2 locations. One in Midtown Manhattan, diagonal from Madison Square Garden, near Chelsea, KTown (Koreatown) and Hell's Kitchen. It has two rooms: Chapter 2 and 3. Our other location is currently under renovation located in Downtown Manhattan, near SoHo, Chinatown, Little Italy, and TriBeCa. Each chapter of our escape game is different so if you play all 3 chapters, you can definitely expect 100% of the puzzles and items that you encounter to be different! The chapters can be played in any order. Our escape game does not reuse any of the same puzzles, we provide a unique and different experience in each of the chapters of our game.
Why would you want to play an escape room game? Being trapped in a room is normally a frustrating experience, so what makes it fun? The difference between a fun escape room game and a bad one are the following things:
Our escape room designs all foster a natural need for players to share their ideas. Everything from the puzzle design, placement of tools, and even the mechanisms installed in the space, make it a necessity for our players to naturally collaborate and become the spark for a new perspective to tackle the situation.
An escape game wouldn't be a fun game without a challenge. However, the puzzles should be a test of wits and teamwork. Our escape game does not require trivial knowledge or outside props, everything your team needs will be provided within the space. The last thing you want to solve is a puzzle that requires a PhD with 3 years of job experience.
3) Story and alignment
When we develop an escape room, we start with the story first. Does it make sense for this to be in a cafe? Would a laboratory really have this? Without the story, what is the purpose of these items? The story should help guide players into thinking about how the tools may be used.
An escape room that only has one type of locking mechanism will not be fun. We strive to design all our escape games to utilize different methods to secure vital items players need to collect and use in order to progress in the game. You will not see a room with only four digit combination locks in any of our games.
I brought a group of 10 to mystery room and we had a blast. It's a small space in a not so common location inside an office building but still cleverly put together. The experience definitely causes a mix of emotions as the group rushed to beat the clock. Confusion, anger, excitement, joy, defeat, success. The best part is the laughter that resonates after it's all said and done. This is a great bonding time activity. I recommend it to everybody. Have fun.Harold G.
After hearing so much about these escape room games I had to check it out. The four of us signed up for the Sunday noon game as a way to have some pre-brunch fun, and it was awesome! Once the clock begins ticking, the personalities really start coming out and you will see how people work, think and communicate. It's funny and endearing, and it makes me suddenly appreciate that much more that I have a smart wife and smart friends. As an aside, the puzzles really require you to work together (communication is super important) so I would imagine you'd want to leave those egos either in check or at home. The experience was a lot of fun and it leaves you and your friends much to talk about afterward, so plan it accordingly!Steven Z.
Booked this for my husband as a father's day gift. Had my 8 and 10 year old with us, and I worried that they would be bored, (the 8 year old got antsy toward the end) but for the most part we all had a great time. We escaped with less than 2 minutes to spare and it was the best feeling ever! Highly recommend, great team building activity. Be prepared to work with people you don't know unless you book the entire time slot of 10 people. We met some interesting people, broadened our horizons.Karen O.